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Featured upload! Age

by Consort Posted 23rd Dec 2013 at 7:53 PM - Updated 7th Jan 2014 at 3:56 AM by Consort
169 Comments / replies (Who?) - 8 Feedback Posts, 11 Thanks Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
7 Jan 2014 - Version 1.2 released


What this mod does

This mod updates adults and elders every night to simulate an ageing process.
You are free to run the mod on everyone or just selected Sims.




-Sims gradually get gray hair
-Sims get wrinkles and stuff (age weathering) according to their age
-Some walkstyle adjustments (young elders are more agile)
-Sims have the option to dye their hair if they are unhappy with their greying hair

Activating the mod

The mod is not active by default.
Every adult and elder has a ConsortAge sim-menu where you can activate the mod.

Uninstalling the mod

Please use the !CLEAN UP option before you delete the mod.
Also disable the Mod before you copy Sims to the sim bin.
If everything goes wrong, the mod offers cheat command that tries to undo changes.


Sim Menu


Enable Mod for $Name
Updates the Sim according to her age and adds him to the list of nightly updates

Disable Mod for $Name
Updates the Sim with cached values to undo changes.

Enable mod for all Sims in Town
Cycles through all relevant Sims and applies Age features.
The mod will now run nightly updates on ALL new found adults and elders unless you specifically have disabled the mod for them.

!CLEAN UP (Undo Mod for all Sims in Town)
Cycles through all relevant Sims currently present in your town and restores non-modded values for them.
Turns off nightly updates

Info
This is how you can find out if the mod is active for a specific Sim plus some mod related stuff.

Dye Grey Hair (cheap)
Dye Grey Hair (expensive)

-Not available for active Sims. Please use any mirror or spa.
-Only available if the Mod is on for the specific sim

Force dyes the townie's hair to make them look younger



Dyeing Hair

Some Sims feel too young to have grey hair. Luckily modern chemistry offers amazing solutions:

Dye Grey Hair Cheap (29.98)

Available with every Mirror

Your Sim will apply Grey-Gon-Goo(tm) to their face hair.
Grey-Gon-Goo(tm) Landgraab Industries(tm) latest and bestest hair-encancement product. Absolutely nothing can go wrong.
However, page 42 of the Grey-Gon-Goo(tm) End User License Agreement (included in the box) states that "user experience may vary."
Grey-Gon-Goo should not be applied near eyes, mouth or pubic areas and must be kept out of reach of children.

Dye Grey Hair Expensive (300)

Available at the Spa

Your Sim will be offered a coffee while waiting. Along with a leaflet stating that "Home dyeing is killing the DaySpa industry!"
I hear they do a a really good job.


Nighghtly updates
They get triggered at 1 a.m. and might take a while.
If you run the game on a weak CPU you might see some choppyness around that time.

Birthdays
The adult to elder birthday first turns your Sim into an ordinary elder. The mod will run an update within an hour or so.

Cheats
There are some cheats you can type in via the cheat console. You should not need them but they might be useful.

age clean
The mod keeps data for Sims it has modified and will not delete it for 21 sim-days. This data can be force flushed by typing the above command

age fix $firstname $lastname
Tries to restore original hair and removes all age weathering for a Sim.
Try to remember to switch off the mod for Sims you export and before you uninstall the mod, so hopefully you will not need this.
"*" runs on all Sims, handle with great care.

XML Tuning
The ConsortAgeTuning.package is optional. You only need it if you wish to modify it.


Compatibility
This is a pure scripting mod and should play nice with all other mods, custom content etc.
The mod most likely works with earlier patches than 1.63, but you're on your own there. I can't test or fix things in earlier patch versions.

Thanks
Special <3 to Inge for the hair-counselling and coding suggestions!

-Most of the Simlogical crowd. You guys rock
-Peter and Inge for S3PE and S3.. the other one. SimsMX for his very readable code I could use as "inspiration", Twallan ofc for MasterController which made testing so much easier.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: see docume
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ConsortModAgeTuning1.zip | Description: OPTIONAL tuning file. You only need this if you want to re-mod the mod. 969 Bytes 2,830 23rd Dec 2013
ConsortModAge1.1.zip | Description: ConsortAge Version 1.1 250.8 KB 2,790 27th Dec 2013
ConsortModAge1.2.zip | Description: ConsortAge Version 1.2 252.0 KB 18,756 7th Jan 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
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169 Comments / Replies (Who?) - 86 Feedback Posts, 79 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
THANKS POST
#151 Old 20th Jun 2015 at 7:21 PM
Thanks consort, you brought great realism to my games, though I ran Consort-grow only. Today I'm adding this one too. Your mods made shake my head at TS4... no growing teens is a serious immersion breaker for me there. Keep on being awesome.
Test Subject
THANKS POST
#152 Old 3rd Sep 2015 at 7:42 PM
.
Test Subject
THANKS POST
#153 Old 22nd Sep 2015 at 6:13 PM
GUD
Test Subject
THANKS POST
#154 Old 21st Nov 2015 at 9:11 PM
I spent all of today looking for a mod to make my gameplay more real. I quess I can stop looking no XD thank you
Lab Assistant
THANKS POST
#155 Old 28th Jan 2016 at 12:18 PM
Hey, that's a real cool idea :-) This and the child growth mod. I hope by now I'm experienced enough to try them :-)
Test Subject
THANKS POST
#156 Old 25th May 2016 at 8:42 PM
THANK YOU
Test Subject
#157 Old 9th Jun 2016 at 9:24 AM Last edited by punchababy : 10th Jun 2016 at 10:05 AM.
I have a question. Does the greying hair effect the genetic hair color of the sims? I have Nraas Story Progression on and Nraas retuner and have made it so that my sims have a x percent chance of inheriting a grandparent's hair color. I would hate for this greying to give me grey hair sim babies down the line..

EDIT: The mod is running AMAZING in my town. However, my sim's elder grandmother just died and suddenly has grey hairs. This sim is a young adult and should not be effected by the age mod. Any ideas?
Forum Resident
Original Poster
#158 Old 14th Jul 2016 at 12:28 AM
Quote:
Originally Posted by punchababy
I have a question. Does the greying hair effect the genetic hair color of the sims? I have Nraas Story Progression on and Nraas retuner and have made it so that my sims have a x percent chance of inheriting a grandparent's hair color. I would hate for this greying to give me grey hair sim babies down the line..

EDIT: The mod is running AMAZING in my town. However, my sim's elder grandmother just died and suddenly has grey hairs. This sim is a young adult and should not be effected by the age mod. Any ideas?


The Sims3 engine internally uses two separate slots for genetic and visible hair color. Age should only affect the visible color. Vanilla inheritance is not affeced, Nraas inheritance features do cooperate nicely to my knowledge.

And you're right, my mod does not touch young adults at all, so I don't really have an explanation why a young adult should show up with grey hair.

Find my Mods: Here at MTS, over at Simlogical
Test Subject
#159 Old 20th Jul 2016 at 6:55 PM
Hello, thanks for the mod, very realistic. But there's a problem, I can't translate it, I tried with S3PE but there's no stbl files? How can I translate it? thank you
Lab Assistant
DELETED POST
21st Jul 2016 at 11:00 PM
This message has been deleted by Vampchick. Reason: Forgot to switch out the old mod
Instructor
THANKS POST
#160 Old 1st Aug 2016 at 10:56 PM
Something that REALLY should have been implemented with TS4! Just downloaded and can't wait to check it out!! (Also going for Grow next!)
Test Subject
THANKS POST
#161 Old 14th Nov 2016 at 3:20 PM
Hey! Odd question but if a sim is having a child and has grew roots, will the child have gray roots? Just asking
Forum Resident
Original Poster
#162 Old 14th Nov 2016 at 9:29 PM
Quote:
Originally Posted by Autumn_Cats
Hey! Odd question but if a sim is having a child and has grew roots, will the child have gray roots? Just asking


No, that doesn't happen.

Find my Mods: Here at MTS, over at Simlogical
Lab Assistant
#163 Old 28th Dec 2016 at 7:58 PM
I cant get it to work! I tried with the zipped and unzipped file but its not working! (1.69)
Any help here?
Field Researcher
THANKS POST
#164 Old 5th May 2017 at 3:23 AM
Thanks!
Lab Assistant
THANKS POST
#165 Old 6th May 2017 at 5:03 AM
How did I not know about this before?!
Lab Assistant
#166 Old 6th May 2017 at 5:28 PM
Lab Assistant
THANKS POST
#167 Old 5th Jun 2017 at 2:42 PM
This is an excellent aging tool. Also, it can be automatic, which I like more!
Test Subject
#168 Old 24th Jun 2017 at 6:21 PM
is this mod at all possible to be made for sims4?
Mad Poster
#169 Old 19th Oct 2017 at 2:15 AM
Hi,

Once again, thanks for making this mod. I'm wondering if you are still working on it, tweaking it etc? If so I'm wondering if it is possible to add a tunable value to adjust how many days inbetween transitions? I believe currently it is every night.

The reason is because I play a rather long life span, I don't necessarily need it tweaked every single night. Also my town is quite large, well over 250+ residents. Even on an i7, it freeze lags at 1 am. I think if the transition is spread out in 3 days instead of 1, it will reduce the nightly load. (Like it still triggers every night at 1 am, but only those which has reached their 3 day transition time)

Anyhow, just a suggestion. Thanks!

Nitromon is a type of Pokemon encountered in the Pokemon Nitrome Version series.

There. Mystery solved.
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